Improved boss model and mechanics
Improved Boss model and mechanics
The first boss has remade with a new model and updated mechanics to make the boss more intuitive to fight.
The model of the boss is still a placeholder, but its form should not changed when improving the model. The Boss is being called Alien Hive. The Alien Hive currently has 3 phases with a 4th phase being added for harder difficulties later. The first phase has the boss spawning alien slimes slowly in the centre of a large room. In the second phase the boss throws projectiles at the player which burst into multiple slimes. Once the final phase starts the slime will begin heading towards pillars attached to the boss which will cause the boss to heal, the player must destroy the pillars before they are over run.
There is now an advanced graphics menu where players can fine tunes some settings. There is also an option to toggle an FPS Counter.
Changes
- Updated boss model and mechanics
- Loading animation now stops after loading is complete
- Adding advanced graphics settings menu
- Fps Counter
- vSync
Files
Get Quantum Robot - Indev
Quantum Robot - Indev
Action first person shooter with boss fights.
Status | In development |
Author | James Frowen |
Genre | Shooter |
Tags | Aliens, FPS, quantum, Robots, slimes, Unity, warehouse |
More posts
- New Weapon and Health systems - Change Log v0-1-98Sep 10, 2018
- Image effects and small changesMay 24, 2018
- New Textures and modelsApr 17, 2018
- Adding tutorial - Change Log v0-1-50Mar 21, 2018
- Modification Shop - Change Log v0-1-44Mar 12, 2018
- Player Modifications - Change Log v0-1-37Mar 05, 2018
- Menu Update - Change Log v0-1-34Feb 24, 2018
- Plans for the game - Change Log v0-1-23Jan 30, 2018
- Major sound, texture and animation update - Change Log v0-1-19Dec 21, 2017
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