Adding visual effects to weapons - Change Log v0-0-7
Quantum Robot - Indev » Devlog
Change Log v0-0-7
Adding visual effects to weapons to make it more clear when weapons fire.
The number of enemies left is now show in an objective in the top right of the screen.
Changes
- The current 5 weapons now have particle effect when they fire
- Adding Taser
- taser can be selected by pressing ‘6’
- Ammo: 1
- Damage: low
- Fire rate: medium
- Limit Range
- Stuns target
- When Spikers are stunned they return to their inactive state. They will reactive when the player is close after the stun wears off.
- Health kits now have an ammo bar to make it clear when they can be used
- Adding a simple objective system
- Current objectives are shown in the top right of the screen
- Warehouse objective
- Defeat all the Slimes
- Arena 01 objective
- Defeat all the Evil White Capsule
Files
quantum-robot-win64.zip 278 MB
Version 0.0.7 Sep 19, 2017
quantum-robot-win32.zip 275 MB
Version 0.0.7 Sep 19, 2017
quantum-robot-linux32.zip 259 MB
Version 0.0.7 Sep 19, 2017
quantum-robot-osx.zip 283 MB
Version 0.0.7 Sep 19, 2017
Get Quantum Robot - Indev
Quantum Robot - Indev
Action first person shooter with boss fights.
Status | In development |
Author | James Frowen |
Genre | Shooter |
Tags | Aliens, FPS, quantum, Robots, slimes, Unity, warehouse |
More posts
- New Weapon and Health systems - Change Log v0-1-98Sep 10, 2018
- Image effects and small changesMay 24, 2018
- Improved boss model and mechanicsMay 02, 2018
- New Textures and modelsApr 17, 2018
- Adding tutorial - Change Log v0-1-50Mar 21, 2018
- Modification Shop - Change Log v0-1-44Mar 12, 2018
- Player Modifications - Change Log v0-1-37Mar 05, 2018
- Menu Update - Change Log v0-1-34Feb 24, 2018
- Plans for the game - Change Log v0-1-23Jan 30, 2018
- Major sound, texture and animation update - Change Log v0-1-19Dec 21, 2017
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